The Cardano-based RPG Chains of War is shutting down its active development after years of building out the fantasy world of Tyrrha. Developer Blue Fork confirmed that while operations will cease, NFT staking rewards will still flow “while reserves last.” At the same time, the project has been placed on a 30-day sale, giving interested parties a chance to acquire the game’s assets and potentially continue the work.
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Like many blockchain games facing difficult market conditions, Chains of War reached a financial wall. Blue Fork explained that current market realities “no longer align” with the project’s model, making it impossible to fund full development.
The studio admitted the decision was not easy. In their words:
“We are deeply grateful for every supporter, backer, moderator and developer who helped shape Chains of War. Building Tyrrha has been one of the proudest projects we’ve worked on, and we leave with many fond memories and immense respect for this community.”
Over several years, the team built lore, art, and an alpha version of the game that captured a loyal following. But sustaining that work proved unsustainable without fresh funding.
Whether the game continues will be known in about a month. Blue Fork has opened a one-month window to sell the project. The package includes the game’s legal entity, source code, NFTs, $MIRA reserves, and digital assets.
While anyone can make an offer, the developers made clear they would prefer a buyer from the Cardano ecosystem—someone who understands both the technical and cultural side of the project. Interested parties have been asked to reach out through the official Discord support channel or by direct message to a team admin.
Not everything is shutting down at once. The liquidity pool for $MIRA, the game’s utility token, will stay active for another year on Minswap. NFT staking rewards are also promised “while reserves last,” with updates available on the official staking page.
Blue Fork said they will remain available to assist with transfers, repository access, and any technical support during this transition.
The announcement triggered frustration from parts of the community. Replies on X ranged from disbelief—“Unbelievable”—to anger at the sale plan. One comment read: “You try to sell a failed project? so you failed and want money for it?”
Others argued that if the developers truly cared, they would simply hand the project over or open-source it. That way, the community could attempt to keep Tyrrha alive without depending on a buyer.
Still, if a capable group does acquire Chains of War, there’s a chance the project could continue evolving. If no one steps forward, it risks fading permanently. The open-source suggestion lingers as a possible alternative that could give players and fans more control over the future.