A recent report from Elympics, a Web3 gaming protocol, reveals the growing influence of Telegram and blockchain technology in the gaming industry. Based on feedback from nearly 1,000 global gamers, the study explores how “compete-to-earn” games are driving Web3 adoption, emphasizing the shift from traditional gaming to a decentralized, player-driven environment.
Telegram has emerged as a leading platform for gamers, with 53.56% of survey participants selecting it as their top choice for mobile gaming. The survey found that 78.77% of respondents play games daily, highlighting the platform’s role in engaging a dedicated gaming community. Tom Kopera, COO of Elympics, noted, “Our research shows that with the entry of social platforms such as Telegram into the Web3 world… we are seeing the start of mass adoption by players around the world.”
The report also explores how blockchain decentralizes gaming, empowering players to own in-game assets like NFTs, characters, and virtual items stored on the blockchain. According to Stan Fiedor, General Manager Europe of Wemix, “Blockchain decentralizes the ownership, turning players into investors of time and money into their beloved games.”
This shift allows players to trade assets outside the game, adding real-world value to their digital investments. However, despite this potential, 32.11% of surveyed gamers still hesitate due to uncertainty about starting with blockchain games.
The integration of TON and Telegram has further driven engagement, blending casual and competitive gaming with blockchain elements. Popular games like Notcoin and Hamster Kombat on TON have drawn millions of users. Telegram’s built-in crypto wallet for non-US users has made onboarding seamless, reducing barriers to entry.
Ultimately, the report concludes that platforms like Telegram are key in merging Web2 and Web3 experiences, making blockchain technology more accessible without disrupting the traditional gaming experience.