GAMEE, a subsidiary of Animoca Brands, has launched Moon Cards, a new trading card game on Telegram that blends Web3 mechanics with memecoin market data. Players can now collect, merge, and compete using cards linked to the value and sentiment of real-world memecoins—without needing to own the tokens.
At its core, Moon Cards lets users engage with meme coin trends across Solana, Ethereum, and TON networks. The gameplay ties card strength to actual market conditions. Each card’s score and value are updated daily, influenced by price changes and social media traction.
Moon Cards appeals to both crypto veterans and newcomers by offering a way to explore memecoins without financial exposure. Players can test their instincts and strategies in a risk-free environment, gaining insights into how market trends and sentiment shift daily.
The game’s launch starts with 150 types of Moon Cards. In this early-access phase, players open card packs and merge selected cards into new ones through a feature called “Moonrise.” This marks the first of four planned development stages:
Lunar Marketplace: Players will eventually be able to trade their Moon Cards as NFTs, creating a peer-to-peer economy within the Telegram app.
Martin Zakovec, CEO of GAMEE, said the game’s connection to real-world markets makes each decision meaningful. “Moon Cards is an interactive, strategy game where real-world market moves shape every decision. Players must integrate with and understand the dynamics of different memecoin communities to choose when to hold, when to merge, and when to make their next move. It’s the most dynamic Web3 trading card game to date.”
Moon Cards is currently invite-only, accessible through the Telegram app. Around 230,000 participants from the pre-sale phase received unique referral codes. These can be shared with others, allowing new users to join the game and giving early players a chance to unlock extra card packs.