Animoca Brands has completed a new acquisition that expands its footprint in digital collectibles and blockchain gaming. The deal brings a multi title gaming ecosystem into the broader Web3 network.
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Animoca Brands announced it has completed the acquisition of digital collectibles and gaming company SOMO. The move strengthens Animoca Brands strategy around tokenization, blockchain gaming, and digital ownership.
SOMO operates a gaming ecosystem designed to turn digital collectibles into interactive assets. The platform allows collectibles to function across multiple formats, including gameplay, streaming, and trading.
SOMO products include SOMO Codex, SOMO Duel, and the flagship title SOMO Battleground. Each title integrates collectibles directly into gameplay rather than treating them as static assets.
Following the acquisition, Animoca Brands plans to integrate SOMO into its existing Web3 ecosystem. The company said it will focus on cross promotion, shared infrastructure, and community growth across games and platforms.
Animoca Brands expects the combination to increase exposure for SOMO titles while giving Animoca network partners access to new interactive content tied to digital property rights.
Yat Siu, co founder and executive chairman of Animoca Brands, said:
“SOMO is building the cultural operating system for collectibles, which complements our existing portfolio. By bringing SOMO into the Animoca Brands ecosystem, we aim to connect it to our global network of games, communities, and partners.”
Animoca Brands has built a wide portfolio across blockchain gaming, NFTs, and digital ownership platforms. The addition of SOMO adds a collectibles focused gaming layer that aligns with the company broader Web3 strategy.