SuperGaming, India’s premier game developer based in Pune, has announced the launch of the Team Deathmatch (TDM) mode for its highly anticipated game, Indus Battle Royale. This new feature follows the impressive milestone of Indus surpassing 11 million pre-registrations on the Google Play Store for Android.
The TDM mode offers a 4v4 gameplay experience on the new map called Saaplok. Unlike the traditional battle royale format, TDM ensures continuous action with players respawning after elimination. The first squad to reach 50 kills wins. SuperGaming has also reworked weapon sway, crosshair centering, and muzzle VFX for a more dynamic and immersive experience. Additionally, achievements and kill confirmations have been visually revamped, and a new UI widget called “ferrofluids” has been introduced to convey weapon fire direction, intensity, and count of self-inflicted damage.
Roby John, CEO and Co-Founder of SuperGaming, expressed his excitement: “We are thrilled to introduce the Team Deathmatch mode in Indus Battle Royale. With TDM, players can expect a pulse-pounding experience that combines fast-paced action with strategic gameplay. The support from our community has fueled our development efforts, and we are confident that our players will embrace TDM and the new dimension that it brings to the game.”
Players will enjoy a complete audio overhaul, featuring dynamic voice lines, impactful interior reverb during combat, and a thrilling new endgame track with unique sound effects for victory and defeat. Weapon handling has also been significantly upgraded, with enhanced gun responsiveness during sliding maneuvers and firing.
To intensify combat, TDM will offer four pre-made weapon load-outs, catering to various playstyles and ensuring balanced gameplay. The load-outs prevent any single weapon or combination from becoming overpowered, bringing a competitive edge to the game.
The weapon load-outs for Indus Battle Royale TDM are:
The addition of TDM caters to both casual players seeking fast-paced action and competitive gamers looking for team-based challenges. It also serves as a quick warm-up mode for squads before a battle royale match. This new mode diversifies gameplay within the Indus universe and broadens the game’s appeal to a wider gaming community eager for multiplayer modes.