Gunzilla Games is now facing a much harder problem than player numbers. Staff complaints about unpaid wages have turned into the central story around the studio, with current and former workers saying salary delays stretched for months.
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The fastest way to read the situation is not through crypto or game strategy. It is through payroll. Multiple workers have said Gunzilla failed to pay wages over long stretches, and that allegation now sits above everything else the company has been trying to build.
One former staff member said outstanding debt covered several months. Oleksandr Linovichenko wrote that he had not been paid for August and September. Another former employee, Antron Palii, said he went unpaid for five months. Those posts helped pull the issue into public view.
That makes the company picture look even more uneven. Gunzilla kept pushing major projects at the same time, including Off the Grid, the GUNZ blockchain network, the GUN token launch, and the acquisition of Game Informer. From the outside, the company was still expanding. Inside, workers were describing long payment gaps.
Off the Grid is still the core asset in that story, but even there the backdrop has shifted. Decrypt described the game as a high-profile early access release with blockchain features still being integrated, yet the momentum around the title now competes with growing questions about how Gunzilla has handled staff obligations.
So the damage here is bigger than one late invoice. A studio can survive a weak launch or a delayed feature. Repeated public claims of unpaid wages hit trust at the company level. That reaches hiring, retention, credibility, and every future pitch around Gunzilla as a long-term platform business.