Categories: Gaming News
| Published On Jul 22, 2025 3:37 am CEST  |  Updated on Aug 14, 2025 7:21 am CEST | By iGaming Team

Angry Dynomites Lab Brings Craft World To Ronin On July 29

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Angry Dynomites Lab is ready to bring its game Craft World to the Ronin mainnet on July 29, following a massive testnet run that drew millions of users. Backed by VOYA Games, the studio is shifting from testing to live launch with a full in-game economy, NFT support, and a dedicated token—DynoCoin.


Good to know

  • Craft World leaves testnet with over 2.7 million accounts and 475K monthly users.
  • DynoCoin will power all transactions and rewards inside the game.
  • In-game DEX and onchain trading features will go live with the launch.

Craft World blends crafting, teamwork, and player-driven markets in a dino-themed simulation game. The testnet version ran from late 2023 into mid-2025, with peak daily trades reaching 145,000 and more than 2.8 million transactions logged onchain. Players spent over 30,000 RON on Voyager Chests during that period, and combined game revenue topped $75,000 in under three weeks.

Now, the mainnet launch marks the start of a live, fully onchain ecosystem. With Project Voyager wrapping up, players will receive their DynoCoin rewards based on their performance in over 100 missions completed since June 11. DynoCoin will serve as the core token for buying, crafting, upgrading, and all trading activity in the Craft World economy.

Gameplay includes resource farming, item crafting, and building massive cooperative projects known as Masterpieces. Players specialize in different roles to help construct complex structures, making trading and collaboration central to progress. Four core elements—$FIRE, $WATER, $EARTH, and $AIR—are used in all crafting systems and can be traded through the in-game DEX.

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With version 1.1 of the game going live, players will now gain access to upgraded features like real-time token swaps, level 5 Mythical card upgrades, and bot matches for training. The visual style may be colorful, but the gameplay has a strong economic backbone tied directly to player actions.

Craft World started as an NFT collection in 2023, later shifting into full game development. By May 2025, VOYA Games (formerly Angry Dynomites Lab) had raised $5 million from backers including 1kx, Makers Fund, Sky Mavis’ Jihoz, and The Sandbox’s Sebastien Borget. The project’s focus moved toward building a scalable game that welcomes casual players, traders, and creators alike.

Project Voyager, the pre-launch campaign, helped drive adoption with a quest system built for all player types. From login-based missions to social challenges and NFT tasks, users could earn crystals, level up avatars, and climb the leaderboard. Those rewards now translate into DynoCoin allocations.

With its Ronin mainnet launch, Craft World joins a growing list of titles on the chain, alongside games like Pixels, Axie Infinity, and Kaidro. As one of Ronin’s core gaming partners, VOYA Games now brings a fresh layer of economic simulation to the ecosystem.